

It's not a cakewalk, but losing a battle only makes you want to get back in there and give it a go again and again.Server load balancing, geographical distribution and redundancy Seasoned role-playing game fans and newbies alike, and those somewhere in the middle, will find countless hours of fun with Legends of Kingdom Rush. The charming cartoon graphics and cute animation all add to the overall experience. Plus, there are memorable (and zany) party members you can enlist, such as the maniacal old coot Zapper, the hot-tempered Barbarian, and the gung-ho Bombardier. Combat is at the core of the game, which is highly enjoyable - though sometimes a tad repetitive - as you face off against all kinds of enemies and must assess the hexagonal area to flesh out a winning fight.Īs with previous Kingdom Rush strategy games, humor is very much a part of the experience, with quirky dialog sequences and situations, and over-the-top characters borrowed from classic RPG lore. Sure, it could be frustrating to suffer a defeat and have to replay a world you're three-quarters of the way through (and with just your core party, to start) but this challenges the player to rethink strategy and tactics. You can also play out one of the 100+ randomly-generated narrative elements, such as being ambushed, finding a wishing well, opening an abandoned chest, and so on. Otherwise, you're forced to repeat that portion of the world (such as "Krum'thak's Dominion"), which has a couple of dozen areas in which to fight. Part of the fun in Legends of Kingdom Rush is experimenting with your heroes to see which ones are best suited for the job, and attempting to finish a block of the map before you can move on. This is a really entertaining and challenging RPG (role-playing game) that's easy to learn, but tough to master. In between battles, you'll rest to heal, enlist help from new recruits, level up, unlock new skills, and get to new areas on the map (from lush forests to frozen wastelands to farmland to rugged mountains). You may also use obstacles, target an item (like TNT crate), heal your party on a given turn, and many other decisions you must make.

Your goal is to deplete the health meter of your enemies by selecting whom to attack, how (often with more than one weapon or special attack), and in which order. While in various outdoor locations, the combat takes place on a semi-transparent hexagonal grid, which shows where each of your characters can move to (and target) on a given turn. By selecting a core crew of melee or range fighters, as well as summoning help from several support characters, you'll traverse a map, make decisions along the way (with results dictated by a die roll), and engage in battles against foes, such as orcs, wolves, goblins, shamans, and many other threats (all pulled from previous Kingdom Rush games). The adventure lets you create a traveling party of warriors - each with their own weapons and abilities - that venture out to stop a malevolent force from devouring the land. Unlike the tower-defense games in the previous Kingdom Rush adventures, LEGENDS OF KINGDOM RUSH is a turn-based fantasy role-playing game (RPG) in the same universe.
